I’m a 3D Environment Artist and Concept Artist with a passion for visual storytelling and immersive worldbuilding. My work bridges the gap between compelling concept design and polished in-game assets, bringing environments to life from early ideation through final execution.
With a background in both stylized and realistic art styles, I thrive on creating rich, atmospheric spaces that support gameplay and narrative. Whether it's crafting modular kits, lighting moody scenes, or sketching out the early beats of a new world, I focus on storytelling through space, shape, and mood.